Dropsy

Dropsy

I can’t remember the last game that affected me this much emotionally. Dropsy was a roller coaster. It was weirdly touching, sad, and inspirational. And that makes the ending all the more bittersweet, because I really didn’t like the direction the story went. The ending kind of trivializes your hard work throughout the game, about Dropsy going around town, trying to make people like him. I love how Dropsy is so creepy and grotesque but is quite possibly the most heartwarming character of any video game. Watching him hug various animals and strangers always made me smile. The fact that he only had nightmares when he slept in his own bed was also a nice touch.

I didn’t care for the day/night cycle, though, since it was often pure luck for me to stumble across certain situations at certain times of the day. For the most part, however, the point-and-click gameplay made sense. The whole thing is played without any dialogue, which is an impressive feat, but that means there are no instructions whatsoever, not even labels for the UI buttons. Saving your game for the first time is pretty much guesswork. But I can’t stress enough how cool this game is, right down to the clownish yet melancholy jazz soundtrack. I ended up buying the soundtrack, and whenever I listen to it, I’m nearly moved to tears. How often does a game stick with you that much?