Steam has really needed some 3D platformers to fill that Nintendo void. Plenty of indie developers have attempted 3D platformers before, but I know the genre is hard to pull off correctly, and most of the ones I’ve played haven’t been that great. Skylar & Plux, however, is pretty good, though it’s probably only safe to say that simply because the game is so short and bows out before things get hairy. The three worlds/levels that make up the entirety of the game feel more like Act I in something bigger. I guess I should give the developers credit for keeping the scope of the game within reason. This could have easily ballooned out of control otherwise.
What we’re left with is a well-made homage to the platformers of the Gamecube/PS2 era that, for genre veterans, can be beaten in about 2-3 hours. Sure, there are still collectibles and secrets to find, but the variety is fairly limited, so there really isn’t much replay value here. I did enjoy my two hours with the game, though. The environments are fun, the controls are surprisingly tight, and the new powers you learn provide some clever moments. There just needed to be more… more of everything. More powers, more collectibles, more levels/goals, and more for Plux to do besides be an annoying, expository sidekick. Maybe in the sequel, right, guys?